We ran our last Multiuser game – Nano2020 using Robin with PHP. 20 simultaneous people played it and it went well. Later that night our server went down due to unattended threads. Since then, using Robin has been a little like walking on egg shells. We have some changes being planned for Spring 2013.
FRONT END ADDITIONS
We have been very happy with the way Robin eliminates backend coding for multiuser. We would like to introduce a few more front end methods to help with common tasks such as avatars, etc. So we will try and provide that coding as Robin 2 pops its head up in the spring.
Looking forward to the future – hope you are too!